Posted by Natasha Bennett Thursday, March 24, 2011
I played the demo for Mortal Kombat 9, and I was really not hyped up to play the game. There are several reasons for this, one of which isn’t the game’s fault. Most people have seen the Mortal Kombat Rebirth trailer by now, which really does portray the Mortal Kombat series as a movie, in a very serious light. Compared to that the new game is very silly by comparism.
Don’t get me wrong-Mortal Kombat has always been silly throughout the years, but lately it is getting even more ridiculous, and it was really noticable in Armageddon (too many people fighting at once will destroy the world-seriously?) but I’m sure the storyline in this game will be very gritty and realistic *cough Raiden goes travelling back in time cough revisting the first tournament has already been done before cough cough*.
Still, part of me really likes Mortal Kombat. If I was a game designer, I could see so much potential for the games and the characters. In Mortal Kombat 3, for example, Earth had been taken over by Shao Kahn and most of human population had lost thier souls-now that would be a great story to expand upon. However whatever development gained from the characters is usually lost or reset by the next game. Lui Kang was a zombie, now he's not. Raiden was evil, now he's not. Johnny Cage dies and comes back to life so many times it might as well be his signature move.
So we’re going back in time for this one, and back to basics. Is it any better?
The good: Of course the game has a graphical upgrade and the fighting style is grittier and gorier. But at the same time, I feel like they are trying to overcompensate for something. Maybe they are running out of ideas?
The mediocre: They switched from a 3-D environment back to a 2-D background, but in all honesty, it doesn’t seem to have much impact on me either way. The 2-D environment is long enough that the players won’t feel too enclosed.
Oh boy, where do I start?
First of all, Johnny and Milenna are my two favourite characters in mortal kombat. At first I loved how in the opening fight they have a cheesy line they give to their opponent. However, when they have the same cheesy line every single match, it starts to grate against the nerves. And worse, when you fight a clone of yourself...yeah, it gets annoying really fast.
And speaking of Milenna, I swear they are trying to remove as many articles of clothing from her as possible. I’m all for making her character sexy, but when I get distracted in the fight because I am watching certain body parts um...jiggle, it starts to cross a line.
One of the new features of mortal kombat is the internal damage you are able to inflict upon the player. Interesting in concept, laughable in execution. I mean, if someone stomps on your chest and literally breaks all of your ribs, are you really going to stand up and win the match?
You can inflict this move by a ‘special move’ meter, which requires you to...uh, do absolutely nothing. I’m serious, this fills up when you do special moves and combos, but it doesn’t seem to like basic punches or anything else. Honestly, I think this meter has a mind of its own. I simply waited out the match without doing any moves at all, getting my character literally beaten to death, and the special-move meter filled up twice.
I obviously have a lot of bad points for this demo, but I did read they are emphasizing story more so than actual gameplay. Will it be worth it? Hopefully. I would make a joke about Raiden going out into space next time, but they actually already did that in the last game.
And when are they going to bring back the best part of Mortal Kombat-the friendships?
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